CALL OF DUTY®: WARZONE

Before you even step foot in Verdansk, you’ll need to learn what – and how – you will see in game. This guide breaks down the basic controls, settings, and heads-up display for Warzone.

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You have an exceptional breadth of options to control your character within Warzone with countless tweaks, configuration changes, sensitivity toggling, and masses of other minor elements to finely tune. Here, we’ll offer a quick overview of the different settings you can fiddle with, most of which can be changed before and during gameplay. Plus, we’ll go over all the basic controls and features of your heads-up display (HUD).

Note: This guide covers the PC version of the game.

For the PS4 version of this guide, go here.

For the Xbox One version of this guide, go here.


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Warzone PC Specifications

PC gaming is all about customization and with Warzone, the team is delivering a robust set of customization options. The goal is to allow each player to tailor their gameplay experience to their individual playstyle. This ranges from a variety of graphics settings so you can find your perfect balance between graphical fidelity and framerates, as well as expansive customization so you can control the game exactly how you want to.

Note! In each of the Specs, the HDD references HD space of 175GB. 175GB is the storage space we recommend players keep available in order to download the full game, and the post-launch content for Modern Warfare. The initial download for the Warzone mode will be smaller.

With this in mind, here are the hardware specs required to play Warzone.

Minimum Specs:

Here are the Minimum specs needed to play Warzone:

· Requires DirectX 12 compatible system

· OS: Windows 7 64-Bit (SP1) or Windows 10 64-Bit

· CPU: Intel Core i3-4340 or AMD FX-6300

· Video: NVIDIA GeForce GTX 670 / GeForce GTX 1650 or Radeon HD 7950

· RAM: 8GB RAM

· HDD: 175GB HD space

· Network: Broadband Internet connection

· Sound Card: DirectX Compatible

Recommended Specs:

Here are Recommended Specs to run at 60fps in most situations with all options set to medium:

· Requires DirectX 12 compatible system

· OS: Windows 10 64 Bit (latest update)

· CPU: Intel Core i5-2500K or AMD Ryzen R5 1600X processor

· Video: NVIDIA GeForce GTX 970 / GTX 1660 or Radeon R9 390 / AMD RX 580

· RAM: 12GB RAM

· HDD: 175GB HD space

· Network: Broadband Internet connection

· Sound Card: DirectX Compatible

Competitive Specs:

Here are the Competitive specs to run at a high fps for use with a high refresh monitor:

· Requires DirectX 12 compatible system

· OS: Windows 10 64 Bit (latest update)

· CPU: Intel i7-8700K or AMD Ryzen 1800X

· Video: NVIDIA GeForce GTX 1080 / RTX 2070 SUPER or Radeon RX Vega⁶⁴ Graphics

· RAM: 16GB RAM

· HDD: 175GB HD space

· Network: Broadband Internet connection

· Sound Card: DirectX Compatible

Ultra Specs:

Finally, here are the Ultra specs to run the game at a high FPS in 4K resolution:

· Requires DirectX 12 compatible system

· OS: Windows 10 64 Bit (latest update)

· CPU: Intel i7-9700K or AMD Ryzen 2700X

· Video: NVIDIA GeForce RTX 2080 SUPER

· RAM: 16GB RAM

· HDD: 175GB HD space

· Network: Broadband Internet connection

· Sound Card: DirectX Compatible

PC Graphics Drivers

PC players using NVIDIA GeForce graphics cards can download the latest Game Ready Driver to ensure the optimal experience in Call of Duty: Warzone.

Heads Up Display: Information from the Field of Battle

The images below show examples of the in-game HUD you would see in Warzone. The different elements of the HUD provide quick, important, and tactical data that you must learn and utilize as you grow as a player. Here’s a brief look at what appears on-screen:


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HUD Intel: In-Game

Mini-Map (Top Left): Need to know where you are? Look up here to see where you, and your squadmates, are located within a portion of Verdansk that represents your immediate vicinity. A more detailed Tac Map can be seen by pressing the Touchbar (see additional information on the Tac Map below).

Timer (Top Left): Next to the mini map, a timer shows the number of minutes and seconds until the next circle collapse, or until the current collapse is over.

Contracts Timer (Top Left): When a Contract is active, you may see a timer showing how much time remains to complete the associated objective.

Active Contracts and Objectives (Top Left):  Any active Contract and its level, along with objective information and Payout information, is situated underneath the mini-map.

Compass (Top Middle): This offers complete 360-degree information. The precise degree you’re facing is shown in a yellow/brown color in the middle of the Compass. Numbers change to Compass directions within five degrees of 0 (North), 45 (Northeast), 90 (East), 135 (Southeast), 180 (South), 225 (Southwest), 270 (West), and 315 (Northwest).

Compass (Other Markers): Other markers may appear here including, but not limited to:

Red Diamond Markers: These markers show where enemies are firing from. They appear as solid red diamonds if the enemy fire is coming from in front of you (within the bar of the Compass), or red arrows to the left or the right if the enemy is to either side of you.

Chevron Arrow Markers that you or your squadmates have placed on the map (using the same color as your squadmate).

Loadout Drop Icons showing where a Loadout Drop has been delivered (Battle Royale mode only).

Pinged Icons revealing Vehicles or Items that you or your team has marked.

Contract markers that show the general direction of objectives.

These markers disappear from the Compass and rotate around the perimeter of the screen when you aren’t directly facing them.

Lobby Info (Top Right): See the number of players – or squad, if applicable – left alive in the game, as well as the number of spectators – if any – that are watching you play from the great beyond. The final icon, a skull, indicates how many kills you have in the game.

Crosshairs (Center): Displays the location your weapon will fire at. Depending on the weapon you’re employing, whether you are hip-firing or aiming down sights, or being stationary versus moving about, your crosshairs will be large, small, or be replaced by the weapon’s iron sights or attached optic sight picture.

Item Pick Up and Information (Center): When you encounter a Supply Box, Buy Station, or an object that’s available to pick up, a context button and information box is displayed.

Expect the following Items to be found, many color-coded with their Rarity:

Ammo, Armor, Contracts, Loadout Drops, Field Upgrades, Gas Masks, Tactical and Lethal Equipment, Cash, and Weapons.

This expanded information box displays information such as:

Name and Type: The official name and type of object you’re about to gather.

Rarity, Color-Coding: The rarity, which refers to how often you’ll find the item in the Warzone, and sometimes (but not always) also refers to the potency of the item in question, is also shown, both as a diamond icon as well as a related color, as follows:

Red (Player): Either your starting pistol or weapons that come out of a Loadout Drop (Battle Royale) or a Loadout you bring with you (Plunder). A “diamond within a diamond” icon.

White (Common): A ubiquitous item, found in most locations, such as Ammo. An “empty diamond” icon.

Green (Uncommon): Found relatively easily across the combat zone. A “diamond within a diamond” icon.

Light Blue (Rare): Found sporadically across the combat zone. A “diamond with two diamonds within” icon.

Purple (Epic): Expect only a few of these to be found during a game, with a potent item to use. A “diamond with three diamonds within” icon.

Gold (Legendary): Expect one or two of these most powerful items to be acquired during a game. A “diamond filled with four other diamonds” icon.

Attachments (Weapon): Aside from Loadout Weapons you’ve personally equipped and can obtain via Loadout Drops (Battle Royale mode) or at the start of a match (Plunder mode), all other weapons gathered across the Warzone that can have attachments fitted to them, have a fixed number based on their rarity, as follows:

Common (0). Uncommon (1). Rare (3). Epic (4). Legendary (all 5).

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Take/Swap (Ammo, Items, Equipment, Weapons): As you have a finite amount of equipment you can carry, if an item can be added to your inventory, the word “Take” appears in the box. If an item in your inventory must be dropped in order to use the item, the word “Swap” appears in the box.

Amount (Ammo): If there’s multiples of an item (almost always ammunition), the amount of that item is displayed.

Read more about all the available items in the Inventory part of this guide.

Weapons Detail (Bottom Right): This gives immediate knowledge of the weapon you’re currently holding, the chamber and total ammunition, the weapon’s rarity, and the type of firing option you’ve selected for your weapon (if applicable). In addition, your tactical and lethal equipment, along with the amount carried, are also prominently displayed.

Killstreaks/Field Upgrade (Bottom Right): If you come across a Field Upgrade – a special equipment piece or ability – or a Killstreak – a powerful offensive, defensive, or reconnaissance item – during your travels, it will appear above your Weapons Detail. Killstreaks will appear on your HUD in small boxes, while Field Upgrades will show up inside of a circle.

Operator Stance: A small silhouette of your operator is shown in one of three different stances; Standing, Crouching, or Prone (Crawling). You can quickly glance to see your stance, and the advantages (and disadvantages) your stance grants you depending on the situation.

Drop (Bottom Middle): Access the quick drop using the d-pad, then the Triangle button, and you’re able to drop certain items on the ground, usually for squadmates to pick up. The subsequent Drop menu shows (from left to right); Cash, Self-Revive Kits, Armor Plates, and the five different ammunition types. Also use this menu to quickly check how many aforementioned items you have.

Armor Plates and Gas Mask (Bottom Left): When you’ve acquired, but not used an Armor Plate, it is displayed here (you can carry up to five). Equip an Armor Plate using the Triangle button to increase the armor bar (above your health bar). When you’ve acquired the Gas Mask, it is displayed here. The amount of health the mask has will appear next to your health.

Health (Bottom Left): A single white bar represents your total health. When it drops to zero, you enter a downed state where you can slowly move without the ability to defend yourself, until a squadmate can revive you or you bleed out.

Cash (Plunder Mode only): The total Cash you’ve collected is also displayed here. Below this is a sliding bar showing your squad’s total Cash gathered (both deposited and carried) along with your ranking within the match, and how much Cash the number one squad has gathered.

Armor (Bottom Left): Above the Health bar are three blue rectangles; this represents the number of armor plates you currently have on your operator. You find and use Armor Plates to fill this bar up to three times, giving you Level 1, 2, and 3 armor respective to the number of equipped Armor Plates. Note additional Armor Plates you’re carrying are indicated just to the right of this bar.

Squad Details: Your squadmates’ names, health, armor, and Cash will appear above your personal stats as smaller bars. In addition, an icon displayed close to your squadmate’s health bar shows you the following:

Contract Icon: They are completing a contract.

Parachute Icon: They are parachuting into the combat zone.

Redeploy Icon: They have a Self-Revive Kit (displayed by a cross in a circle below your squadmate’s health bar).

White Cross with one of three arrow types: Your squadmate is downed. The color of the associated arrow and status bar indicates your squadmate’s specific state:

Down Arrows and Red Status Bar: Your squadmate is downed and bleeding out.

Up Arrows and Green Status Bar: Your squadmate is being revived by another squadmate.

Up Arrows with Teal Statue Bar: Your squadmate is using a Self-Revive Kit.

Gulag Skull: They are fighting for their life in the Gulag.

Skull: They are neutralized but may be redeployed.

Steering Wheel: They are driving or piloting a vehicle.

Gunfire Icon: This flash icon appears intermittently and indicates when a squadmate is firing their weapon. Use it in conjunction with other methods to ascertain the combat situation your team is in.

Lastly there is other HUD information that isn’t always displayed on your HUD:

Pinged Icons: The following pinged icons can appear on your HUD:

Chevron Arrow Icon: A generic marker set by one of your teammates.

Red Diamond Icon: A marker that is meant to caution you and your teammates about enemies at or near that area.

Yellow Exclamation Point Icon: A marker set on an open door or Supply Box that indicates that an enemy already opened it.

Green Skull Icon: Appears on or in the direction of the nearest Buy Station is so that you can redeploy a teammate.

Vehicle Icon: Appears on or in the direction of the vehicle that was pinged. The icon represents the specific vehicle that was pinged.

Item or Weapon Icon: Appears on or in the direction of an item or weapon that was pinged. A generic image of the item, as well as its rarity color, is shown within this ping.

Loadout Drop Icon: Appears on or in the direction of a Loadout Drop.

Buy Station Icon: Appears on or in the direction of a Buy Station that was pinged.

Green Cash Icon: A green $ icon that appears on or in the direction of a piece of loose Cash that was pinged.

Cash Drop Icon: A green $ icon in a box that appears on or in the direction of a Cash Drop that was pinged.

Additional HUD Intel: This is information that will only appear in certain situations and won’t always be on your HUD. For example, a reload prompt will come up when you’re low on bullets in your chamber. In addition, expect other icons to appear, indicating in-game action commands such as mantling when there are objects you can mantle over, or areas you can mount your weapon to (while holding down the aim/ADS trigger). Status on capturing an objective also appears will appear on the HUD. The display location can vary, but typically this type of information will appear on the center of your HUD.